GameCo Skill-based Gambling Machines Earn GLI Certification
While games of chance have dominated the gambling industry since, well, forever, a new type of skill-based game has been gaining plenty of attention after being granted one of the world’s leading regulator’s seal of approval.
GameCo, a developer of skill-based gaming products, has received an important certification from Gaming Laboratories International. The GLI-11 stamp of approval refers directly to gaming devices in operation on casino floors. The company provides independent certifications to suppliers and attests to compliance with certain standards for gambling machines agreed upon at an international level.
The certification applies to GameCo’s Video Game Gambling Machines (VGM), which feature 30-90 second video game scenarios modeled after the video game industry’s top developers. Using patented math models, the games are personalized to match the skill level of the player.
The company’s first VGM was released in November 2016 at Caesars Entertainment’s Atlantic City property following their initial stamp of approval from New Jersey state gaming regulators. Representatives from GameCo believe they’ll receive certification and approval to operate within the state of Connecticut next, setting the goal of launching 20 such gaming positions throughout the state by the end of next month.
By next year the company hopes to be operating in all of the major gambling destinations throughout the US. The VGMs are seen largely as a way to attract a younger, millennial audience and Vegas operators are taking note. Regulators approved skill-based casino games back in 2015, but the machines are still taking time to gain traction.
Pharaoh’s Secret Temple is the title of last month’s release that debuted in Caesar’s Casinos and the Tropicana in Atlantic City. The title is a Match-3 style game with an Egyptian theme and was developed alongside Pirates Gold Studios, makers of Cosmic Candy Heist, Poseidon’s Deep Sea Saga, and Hang ‘em High. GameCo plans to follow up with its latest project this month, titled Nothin’ But Net. The release will be a basketball-themed VGM developed in partnership with Free Range Games, makers of Tech Deck, Goosebumps, Labyrinth, and FreeFall Tournament.
10 more games are in the works and projected to be released by the end of 2017 according to GameCo’s spokesperson. The projects slated for release are licensed from companies like Paramount Pictures and include titles from recognizable features, such as Ferris Bueller and Terminator 2: Judgment Day.
A New Player Has Joined The Game
GameCo may be the current reigning champ in the VGM scene, but there’s plenty of competition on the rise.
Long-time player in the video game industry, Konami Holdings Corp of Japan has emerged as another VGM-interested party with the developer’s release of Frogger: Get Hoppin’. The throwback is now a casino fixture in the LEVEL UP lounge at the MGM Grand casino in Las Vegas. The game brings to the table an experience where players can enjoy both slots-based chance elements and skill-based control on the same machine. A special free-to-play event was held to coincide with the game’s release.
The turnout was rather minuscule by Vegas standards, with 230 participants showing up over the course of two days. However, MGM Grand President Scott Sibella considered the new release as “the future of casino gaming.” Gamblit Gaming is another such developer who has inked agreements to put its own brand of VGMs on casino floors in Vegas over the coming year.
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